Case discussion teaches pattern recognition after the fact. A simulation makes students decide under uncertainty, then live the consequences. Force Majeure brings that to MBA and executive courses, free for instructors to evaluate.
A lecture case asks students to analyze a decision someone else already made. Force Majeure asks them to make it, against time pressure and incomplete information, with AI rivals running the extractive and state-capture playbooks the casebook documents. The lesson lands because students feel the cost of a choice before they read why it failed.
A four-part formula scores every decision. Students never see a lecture on it; they feel it, then read the cultural reveal that explains what they missed.
Assessment runs on the written reflection rather than the in-game score, so the leaderboard cannot be gamed for a grade.
Scenarios are built on documented local concepts from the markets where the research was done.
Instructors get a free account and a course kit with discussion questions and debrief prompts for every tutorial scenario. Use it as a self-study supplement, a single seminar, or a full elective. Students pay about $19 per course, with unlimited campaigns and course and global leaderboards, and the first pilot semester is free for early adopters.
The method rests on solid ground: experiential learning outperforms lecture by a measurable margin in the peer-reviewed literature, and the scoring is calibrated to a 2021 Harvard Business Review finding on community-embedded firms in crisis.
See the course kit →The seminar format plays one tutorial scenario together and debriefs it against the four-part rubric. The plan below uses the course kit’s discussion questions and debrief prompts, which come with each of the 19 tutorial scenarios.
The instructor plays the scenario once on the free instructor account and picks two discussion questions from the kit. In class, the scenario runs on one projected screen, with the students deciding together. Students read the casebook chapter mapped to the scenario, from Crisis: A Global Case Primer.
| Minutes | Stage | What happens |
|---|---|---|
| Minutes 0 to 10 | Framing | The instructor introduces the firm and the market, and names the four parts of the formula without saying how they are scored. |
| Minutes 10 to 50 | Play | The class plays the scenario. The instructor takes a vote at each decision and writes down the reasons given. |
| Minutes 50 to 75 | Debrief | The class reads the cultural reveal, then works through the kit’s debrief prompts against the rubric. |
| Minutes 75 to 90 | Reflection set-up | The instructor sets the reflection prompt and shows the grading rubric. |
Identify the decision where the class traded community standing for a short-term gain. Using the cultural reveal and one case from the casebook, explain what the firm lost and what a manager on the ground should have done. The elective format sets three reflections of 1,500 to 2,000 words each.
| Criterion | A strong answer |
|---|---|
| Live Authentic Values | Names the gap between the firm’s stated values and the decision it made. |
| Support Community | Explains how local standing changed later outcomes in the game. |
| Culture as System | Identifies the local concept from the reveal and uses it correctly. |
| Communicate Clearly | Assesses how the firm spoke to its stakeholders and what it should have said. |
The in-game score stays out of the grade. Students are graded on the reflection, which blocks speed-running and leaderboard play as grade strategies. The illustrative class report shows what an instructor receives, built from 30 simulated students who each played 2 full games.
Access and pricing sit on the educators page. Instructors evaluate free once their request is approved, and students pay about $19 per course.
A case study is analyzed after the outcome is known. The simulation makes students decide while the crisis unfolds, with consequences that carry across later quarters, so it tests judgment rather than recall.
No. The grade rests on the student's written reflection on the cultural reveal rather than the in-game score, which blocks speed-running and leaderboard optimization.
Instructors evaluate free. Students pay about $19 per course, with unlimited campaigns and course and global leaderboards, or about $59 bundled with the case primer, and the first pilot semester is free for early adopters.
See the full FAQ, the educators page for pricing and the course kit, or the glossary of crisis terms.
Tell us your course and enrollment. We send the kit and pricing for your term.
Free for instructors. We send the syllabus, the facilitator guide, and per-student pricing.
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